Abstract
Mobile games had dominated the games market
in the last decade; meanwhile, mobile games become one of the most popular
leisure activity to modern people. People can use their mobile phones or
tablets to enjoy the fascinated and absorbed gaming environment. But, previous
studies of mobile games neglect the scenario of purchase intention, meaning
that what factors influence users to buy digital goods in mobile games. As a
result, this research proposes and verify a research framework and hypotheses,
including the factors of hedonic value, utilitarian value, economic value,
satisfaction, loyalty, and purchase intention. The results of this study state
that perceived values are key determinants of users’ loyalty, satisfaction, and
purchase intention of digital goods. More importantly, this study found that
loyalty serves as an essential mediating factor between satisfaction and purchase
intention. The research findings provide significant observations to know how
game developers should emphasize lock-in activities to improve users’
satisfaction, loyalty, and purchase intention.
JEL classification numbers: L82, M31
Keywords: Mobile games,
Perceived value, Satisfaction, Loyalty, Purchase intention